If you are citizen of an European Union member nation, you may not use this service unless you are at least 16 years old.
Finally, you can manage your Google Docs, uploads, and email attachments (plus Dropbox and Slack files) in one convenient place. Claim a free account, and in less than 2 minutes, Dokkio (from the makers of PBworks) can automatically organize your content for you.
Below are directions for joining the VSTE VE PLN in Second Life and Minecraft
Basic directions to join VSTE Spaces
If you don't have a Second Life account get one, it's free. We recommend setting one up at the Rockcliffe University Consortium's Gateway here: https://urockcliffe.com/reg/second-life/
Accepted Immersive Experience submissions will be scheduled in the 2 weeks before and after the conference dates. Be sure to review the Immersive Experiences Guidelinesas you prepare to submit your proposal.
Wed-Sat 24–27 March 2021 - TESOL 2021 International Convention & English Language Expo
Bring your passion and excitement for the field of English language teaching (ELT) to the TESOL 2021 International Convention & English Language Expo, 24–27 March 2021! At the largest ELT event, presented virtually in 2021, you'll leave empowered after attending an array of sessions, engaging keynote presentations, exhibits, and networking opportunities. Connect and learn with thousands of English language professionals from all over the world.
Most of the sessions are pre-recorded, but for events accepted in the regular TESOL program, the option for a session with live text Q & A allows for 15-20 additional minutes of interaction between presenters and attendees at a given time slot.
There is a "view on demand" alternative, which does not require any attendance from presenters (nor a time slot).
TESOL asks presenters to be present to answer questions for additional 15-20 minutes after the length of the pre-recorded presentation. For example, if the session is scheduled to be available at 2 pm and it is 60 minutes long, presenters should stay and answer questions at least from 3:00 until 3:15 pm. Presenters can arrive earlier and/or stay longer if they choose to.
Most CALL-IS events will be 10 min pre-recorded and uploaded to Flipgrid, but some will be live in Zoom
For CALL-IS events the live Q&A events will be in Zoom room arranged through CALL-IS
Coordinators and moderators of EVO sessions have been asked to submit introductions to Flipgrid in the following spaces
Coordinators are asked to record short (2-3-minute) testimonials https://flipgrid.com/bfb0ef28 As of March 8, recordings submitted are Martha Ramirez, Chris Jones, Nina LIakos, Nellie Deutsch, and Natasa Bozic Grojic, Vance Stevens
Moderators moderators are aske to record short (2-10 minute) testimonials https://flipgrid.com/75f54086 As of March 8, recordings from EVOMC21 moderators are Vance Stevens and Marijana Smolče
But not that this timing conflicts with the one below.
Did we move it to 9 am EDT?
Thu 25 March noon UTC EVO Minecraft MOOC at CALL-IS Classics Fair
I have been invited to present in the Classics tech fair on Thu March 25. Presenters will record on or upload their 5-10 videos to Flipgrid (FG will host videos up to 10 min), and all videos will be uploaded to the CALL-IS YouTube channel. Presenters have agreed to attend a live Q&A at either 8am or 12 noon on March 25 in zoom.
I will be available for Q&A at 8 am EDT, this time (noon UTC and 8 pm in Malaysia)
Classics Fair topics are 'invited' re-runs or updates on topics that seemed to go well in the past.
Preparing more teachers to engage learners with EVO Minecraft MOOC
Presenter: Vance Stevens (I was invited to present this, and the form allowed only one presenter to be listed due to time constraint)
50 word summary
EVO Minecraft MOOC teachers continue interacting through their 7th year while engaging one another as well as young learners online in Minecraft, using Discord for live chat and (with Facebook) as a robust community portal. See how, as the community of practice grows & develops, so does knowledge within the community.
100 word abstract.
EVO Minecraft MOOC continues to develop as a community of practice illustrating the benefits of meaningful play in learning through engagement in participatory cultures. Minecraft is a compelling & flexible environment for language learning, promoting engagement through gamified elements and through ample opportunity to exercise creativity & critical thinking. Participants include EVOMC21 moderators, teachers, & their children and students. Teachers learn from peers how to manipulate the environment and from learner participants Minecraft’s many affordances for facilitating language learning. New members in our community are welcome, and playing within a supportive community is key to learning how to use Minecraft effectively with students.
As the world becomes more dependent on technology, ELT professionals find ways to adapt. This presentation shows participants in all stages of their career paths various ways they can adapt, create, and develop materials for digital learning in a variety of contexts for language teaching and teacher training.
Panelists:
Liz England, Ph. D. (moderator) – Introduction - 7 mins
Justin Shewell, Ph. D. (moderator) – Gamification (ditto on name here) - 17 mins
Vance Stevens – Keeping Up and Upskilling (I made it up so change it, Vance, by all means!) - 18.5 mins
Jessica Burchett, Ph. D. – Teacher education (ditto on name) - 12 mins
The text chat widget should be open at this time, for questions and comments during the four presentations
Liz England, Justin Shewell, and Vance Stevens will be available for a further 15-20 minutes to take questions in the text chat widget
Panelists and their proposals
Justin Shewell:
I could give presentations on several different topics, either broad or more specific. I could talk about gamification in online courses, including the use of digital badges . I could also talk about principles for engaging content. I have included proposals for both here. Although Massive Open Online Courses (MOOCs) are gaining in popularity, they generally have low completion rates (average completion rate is less than 10%). Several factors account for low completion rates, such as lack of student engagement with course material. The presenter co-designed a MOOC that utilizes innovative strategies to engage and motivate learners. These strategies include movement away from lecture style instruction toward the use of research based multimedia principles such as personalization and voice, the dual channel principle, signaling, interactivity, and online enjoyment. These strategies have contributed to the success of the MOOC (average completion rate is higher than 25%). Keeping students engaged in online learning is a constant struggle for teachers and course designers. In online settings, if a student becomes bored, they just turn off the video. Teachers can use several ideas borrowed from the world of game design to keep students motivated and engaged. These principles include leveling, the use of core tasks, and rewards.
Vance Stevens:
In my segment, I intend to use myself as an example of how I have remained current by continually fostering communities of practice (CoPs). This is critical for maintaining cutting edge skills but especially important with regard to gamification, where materials developers need to understand how players network within participatory communities through their own experience in compatible CoPs where they can practice with one another to boost their skills. Teachers and materials developers need to form communities of practice in order to learn what they need to know about acquiring the necessary skills, and how to apply them with greatest effect to today’s learners. I will point to many instances where I and others have documented where this has been achieved and sustained in one CoP after another since the turn of the current century.
As I normally do, I prepared a set of interlinked multimedia to help participants prepare for and later review my presentation:
Also, I prepared a 28 min. rehearsal version of my TESOL presentation and uploaded it to YouTube here: https://youtu.be/OYOfnxhcZ9Q.
In this version I elaborated a little more fully than in the presentation I pre-recorded for TESOL, which I cut back to 18.5 minutes.
Jessica Burchett:
I could present on online second language teacher education from a practical teacher educator (ideas, suggestions, examples, ways to get students to interact, strengths/weaknesses, helpful ideas).
This session was prerecorded to be not be longer than 60 minutes. All presentations submitted in this way were uploaded in MP4 format (with accompanying handouts if any) to TESOL’s google drive.
The folder where we stored all the files associated with our presentation, ID 1926. is here
Friday, March 26, 10:00 AM - 11:00 US EDT (= 14:00 - 15:00 UTC
Christine / Vance
-
Friday, March 26, 1:00 - 2:00 pm US EDT (= 17:00 - 18:00 UTC)
Rose / Sheryl / Nellie / Mbarek / Sanja
I think these were my (Vance's) responses to Christine, but I could be mistaken. At the time I wrote (somewhere) "it is not the time for me to ask for the involvement of others at the TESOL conference until I can get clear on your comment:
"This is just for Q&A". - I believe the Q&A of 15 min follows a video that can take up as much as the entire hour preceding; i.e. the Friday, March 26, 10:00 AM - 11:00 EDT is for the video or combined videos of each session presenting here, followed by Q&A for 15 min i.e. 11:00 to 11:15
"Is there someone else from your team that could field questions based on your presentation earlier on the same day?" - Once I've got clear what we're asking I'll ask them. But it appears that the later session is for commentary on the earlier one or possibly 'ones' and I still don't understand what legs that later session will be standing on - Vance, March 8
Q&A SESSIONS (LIVE/SYNCHRONOUS)
(5 sessions on Friday, 7 on Saturday; several elected no Q&A)
Friday, March 26, 1:00 - 2:00 pm US EDT (= 17:00 - 18:00 UTC)
Saturday, March 27, 9:00 - 10:00 am US EDT (= 13:00 - 14:00 UTC)
ASYNCHRONOUS/PRE-RECORDED SESSIONS: 7
Effective Presentation Skills (NO Q&A session)
Flipped Learning (NO Q&A session)
Moodle for Teachers EVO21 (NO Q&A session)
Selfcare for Educators (SC4E EVO21) (NO Q&A session)
Tools for Student Collaboration (T4SC) (NO Q&A session)
Synchronous Online Flipped Learning Approach
Digital Imagery and Design (NO Q&A session)
These require a pre-recorded mp4 be submitted beforehand. The Flipgrid at https://flipgrid.com/411ed30a mentions that 7 sessions will be using it, so that's a match! Our EVOMC21 session is not listed here.
Best of EVO2021 Live/Synchronous Q&A Sessions
DATE/TIME
EVO Sessions (title) signed up for this time slot
EVO Coordinators facilitating
Friday, March 26, 1:00 - 2:00 pm US EDT (= 17:00 - 18:00 UTC)
Our server is protected. You will need to be whitelisted to enter. Email Kim Harrison at K4sons@gmail.com from an educational email address with your real name and Minecraft account name.
VSTE uses its Discord server for voice communication while playing Minecraft
Discord is a voice and screen sharing application that will run on your computer or mobile device.
Download and install it for free.
Create an account. Many of us use the same name for our Discord account as our Minecraft account to keep things simple.
It helps us to be able to play Minecraft in one screen and listen via Discord with earbuds or headphones.
Fri 9 April 1000-1800 AEST - APACALL free Webinar
APACALL is going to have its free Webinar 2021 on Friday, 9 April 2021 (10:00 am – 6:00 pm AEST). The webinar will be delivered via Zoom and the type of each presentation will be: a 15-minute live talk + a 5-minute Q & A.
General CfP open to anyone irrespective of APACALL membership, due March 15, 2021
I have been asked to be an invited speaker for the webinar this year (a 30-minute live talk + a 10-minute Q & A).
Here is my proposal (a 10-word title, a 50-word abstract)
Title
Engaging teachers and learners through the EVO Minecraft MOOC community
Vance Stevens founded the EVO Minecraft MOOC community of practice in 2015 as a way to help teachers learn Minecraft through collaborative projects with peers. Lately young learners have become markedly more involved with EVOMC. This featured talk discusses various ways we engage and learn from our younger community members.
Thu-Sat 15-17 April 12th Virtual Round Table WebCon
Heike writes: Save the date! 15-17 April 2021 (Thu-Sat) for the 12th Virtual Round Table WebCon
Sat 17 Apr 1300-2300 UTC - VirtuaTeLL conference TeLL SIG at NYS TESOL
I've been asked to speak at the VirtuaTeLL conference TeLL SIG at NYS TESOL. The conference theme is: Equity, Access, and the Digital Divide: Challenges and Opportunities for Language Learning and Teaching. The event is scheduled for April 17th from 9 am to 7 pm EST virtually.
For that conference I've been invited to present because "Your EVOs on Minecraft has always been inspiring to many attendees"
I'll be on at 1300 UTC, or 9 am EST
Time where you are April 17th from 9 am to 7 pm EST
Wed 26 May 1400 UTC - TESOL CALL-IS webinar on EVO: 20 Years of Free Professional Development in Online Teaching/Learning for English Language Teachers Worldwide
Christine Bauer-Ramazani is organizing a special celebration of the 20th anniversary of EVO sessions as a CALL-IS webinar, in conjunction with the Electronic Village Online's 20th anniversary. I have been invited as a panelist.
This is a special 20th anniversary Webinar hosted by TESOL on May 26, 9:00-10:30 am US EDT on “20 Years of Free Professional Development in Online Teaching/Learning for English Language Teachers Worldwide”;
This Special EVO 20th Anniversary Webinar features a panel of speakers that were instrumental in making EVO such a success over the last 20 years. As of 2020 EVO has trained almost 50,000 ELT professionals around the world! Critical in making this enormous feat of volunteerism happen are the EVO Co-founders and Lead Coordinators, who orchestrated the many activities carried out by the teams of EVO coordinators, some of whom have been with EVO for most of those years.
More information to follow, and here is the latest
It's a special celebration of the 20th anniversary of EVO sessions. On May 26th 2021, TESOL and EVO are holding a Special EVO 20th Anniversary Webinar, featuring the 3 EVO Co-Founders, 10 former Lead Coordinators, and Vance Stevens on a panel of speakers. We would like to commend you for your energy, dedication, tenacity, and joy in this feat of volunteerism called EVO. It is important to highlight that you have been part and parcel of EVO’s success in hosting over 50,000 ELT professionals from around the world in our sessions.
Suggested title/focus of the webinar:"EVO: 20 Years of Free Professional Development in Online Teaching/Learning for English Language Teachers Worldwide" Date/time: Wednesday, May 26, 2021, 14:00-15:30 UTC
Wed-Fri 7-9 Jul ‘International Conference on Technology-enhanced Language Learning and Teaching & Corpus-based Language Learning and Teaching
International Conference on Technology-enhanced Language Learning and Teaching & Corpus-based Language Learning and Teaching
(TeLLT & CoLLT 2021) [ONLINE VIA ZOOM]
7 – 9 July 2021, Hong Kong
CALL FOR PROPOSALS (EXTENDED)
Deadline: 15 February 2021 (Monday)
Proposals are being accepted for the joint conference ‘International Conference on Technology-enhanced Language Learning and Teaching & Corpus-based Language Learning and Teaching (TeLLT & CoLLT 2021)’. TeLLT & CoLLT 2021 aims to bring together academics from around the world to report on their various research work related to technology-enhanced language learning and teaching (TeLLT), and corpus-based language learning and teaching (CoLLT). Given the current unforeseen circumstances due to the COVID-19 pandemic, the conference will be held virtually via ZOOM.
Conference keynote speakers
Professor Jozef Colpaert, University of Antwerp
Professor Glenn Stockwell, Waseda University
Professor Gu Yueguo, Beijing Foreign Studies University
Professor Chen Haojan, National Taiwan Normal University
Professor Randi Reppen, Northern Arizona University
Professor Alex Boulton, University of Lorraine
Organiser: The Education University of Hong Kong, Hong Kong
Conference themes: technology-enhanced language learning and teaching (TeLLT), corpus-based language learning and teaching (CoLLT)
Types of submissions: Paper/Poster presentations and practical workshops. Abstract submissions should be sent directly to the Conference Secretariat (telltcollt2021@eduhk.hk) by 15 February 2021 using the abstract submission template which can be downloaded from this link: https://www.eduhk.hk/lml/tellt&collt2021/downloads/telltcollt_form.docx.
For more details, please refer to TeLLT & CoLLT website.
For enquiries, please write to us by email at telltcollt2021@eduhk.hk.
Mon-Wed 2-4 July CALL Research Conference at Waseda University, Tokyo 2021, postponed to 2022
The 21st International CALL Research Conference will be hosted by Waseda University, on its beautiful campus, on July 2-4 2021.
This conference is being planned as a hybrid conference. COVID-related circumstances permitting, there will be plenary sessions that will be streamed and recorded. Regular parallel sessions will be pre-recorded.
Prospective authors will be invited to submit their presentation by end January. Authors who already submitted an accepted presentation for CALL2020 will be asked to reconfirm their participation and to submit an updated version.
The theme of the conference is "Smart CALL".
The deadline for submission of abstracts is January 30, 2021 The conference website and submission system are available on www.call2021.org.
We are looking forward to seeing you in Tokyo!
The organizing committee Ann Aerts Jozef Colpaert Glenn Stockwell
My submission entitled
Smart choices: An analysis of 20 years of EVO moderator decisions on platforms best promoting online distributed learning
had been accepted for presentation at International CALL Research Conference which has now been postponed to 2021 in Tokyo
Sat 20 Feb 1400 UTC - CALL-IS hosts Dr. Ebba Ossiannilsson on The OER Movement for Social Justice and English Language Teaching
CALL-IS free webinar with Dr. Ebba Ossiannilsson on the topic of "The OER Movement for Social Justice and English Language Teaching." This webinar will be moderated by Chadia Mansour and Mary Allegra.
Date: Saturday, February 20, 2021 Time: 9:00 a.m. EST / 2:00 p.m. GMT
Ebba Ossiannilsson, Sweden, Professor, Dr. Consultant, Expert, Influencer and Quality Assessor in the field of open, flexible, online, and distance learning, is an advocate and promotes and improve open and online learning in the context of SDG4, and Futures of education. She is on the Board both for ICDE and EDEN. She works as an international quality assessor for EADTU and ICDE. Ossiannilsson chairs the ICDE OER Advocacy Committee, since three years ago (2017) and she is appointed as Chair for another mandate period 2021-2024. She has even several other missions for ICDE, as ICDE Quality Network, and she was research director for the Global Overview of Quality Models Study 2014/15, and on Blended Learning 2017. Ossiannilsson received the title EDEN Fellow 2014, the EDEN Council of Fellows 2018, the Open Education Europa Fellow 2015, and ICDE Ambassador for the global advocacy of OER 2017. Ossiannilsson has nearly 20 years of experience in her field. Ossiannilsson works in addition with the European Commission and ITCILO. She is a member of the Ed Board for several scientific journals and regularly invited as a keynote speaker at conferences. Her publications comprise over 200+ At the national level she is Vice President in the Swedish Association for Distance Education (SADE) and National Organization for e- Competence (REK).
Below are directions for joining the VSTE VE PLN in Second Life and Minecraft
Basic directions to join VSTE Spaces
If you don't have a Second Life account get one, it's free. We recommend setting one up at the Rockcliffe University Consortium's Gateway here: https://urockcliffe.com/reg/second-life/
and voila! Look for an avatar on VSTE Island and say, "Hey, I'm new!" We will take care of the rest.
Wed Feb 24 0100 TESOL ICIS - Short "lightning" talks from doctoral candidates about their current research
#TESOL International's Intercultural Communication Interest Section (ICIS) invites you to listen to a series of short "lightning" talks from doctoral candidates about their current research. More details on presentation topics to follow.
Topic: ICIS Lightning Talks
Time: Feb 24, 2021 01:00 PM Eastern Time (US and Canada)
Sun 28 Feb 1000 ET Christine Combe - Recharging your professional battery
Sun 28 Feb 6am EST Teacher Caravan 2021 - Teaching to Innovate and Inspire
The International English Language Teachers Association is inviting ALL Educators AROUND THE WORLD for the first-ever TEACHER CARAVAN 2021 "TEACHING TO INNOVATE AND INSPIRE". Bringing together fourteen Distinguished Speakers from fourteen different countries!
FEBRUARY 28, 2021 I SUNDAY I 6AM NEW YORK TIME
Live on the International English Teachers Association Facebook page
Our server is protected. You will need to be whitelisted to enter. Email Kim Harrison at K4sons@gmail.com from an educational email address with your real name and Minecraft account name.
VSTE uses its Discord server for voice communication while playing Minecraft
Discord is a voice and screen sharing application that will run on your computer or mobile device.
Download and install it for free.
Create an account. Many of us use the same name for our Discord account as our Minecraft account to keep things simple.
It helps us to be able to play Minecraft in one screen and listen via Discord with earbuds or headphones.
Wed 3 March 1400 UTC Susan Hillyard free on-line workshop commemorating Sir Ken Robinson
This is a practical, experiential on-line workshop for anybody who wants to explore their inner life and sense of creativity to find their ELEMENT and so change their life. You will meet people from around the world who also want to change everything and re-imagine education.
Join us to have lots of creative fun and leave with high energy to change the world for the better.
Please take a note of your free meeting ID and passcode:
Sat 6 Mar 0900 EST - TESOL CALL-IS Free webinar on How to Use Wikieducator and Create OER with Dr. Nellie Deutsch
TESOL CALL-IS cordially invites you to attend the FREE webinar "How to Use Wikieducator and Create OER" with Dr. Nellie Deutsch.
Date: Saturday March 6, 2021 Time: 9:00 am EST / 2:00 pm GMT
Dr. Nellie Deutsch (Ed.D) is a Canadian education technology relationship-based mentor to educators worldwide. Nellie has been teaching English in middle school, high school, and at the college level for 40 years and integrating technology into face-to-face programs since 1992. She organizes free annual online events such as Moodle & Virtual World MOOCs, online conferences (Connecting Online and Moodle MOOTs) on Moodle for Teachers site. She is an EVO coordinator and moderator. She practices team-based peer learning, supporting learner autonomy & integrating technologies such as Moodle, Jitsi, Congrea, Google Meet, MS Teams, ZOOM, Screencast-o-matic, Kahoot, Padlet, Quizlet, and google drive to engage and empower learners.
Sat 06 Mar Kariman Mohsen discussed Promoting the Effectiveness of Education by Implementing Change
Announced on myTESOL Lounge:
Kariman Mohsen who will discuss Promoting the Effectiveness of Education by Implementing Change. Saturday March 06, 2021
7 AM ET, 2 PM Cairo time. No pre-registration required.
Cancelled events that were to be a part of Learning2gether
June 3-5 MELTA in Penang Cancelled
I don't know if this one has been rescheduled
I submitted an abstract in Feb, 2020 and received an aknowledgement via Google Forms
How to teach English through computational thinking without having to know coding
The workshop seeks to show how language skills can be developed when the focus of a lesson is not necessarily on the language itself but more on tasks involving using English communicatively and thoughtfully. Many students and teachers realize that some knowledge of coding is an essential skill in the modern workplace, and are therefore receptive to learning more about it. The presenter gives examples of language teachers who integrate computational thinking and even coding into their language classes to promote the 21st century skills of critical and creative thinking, analysis, and problem solving, in addition to the more obviously language-related skills of collaboration and communication stimulated by information gaps and having to articulate algorithmic processes with acceptable fluency. The workshop introduces and guides participants through simple activities using step-by-step approaches, presented in accessible terminology, that can clarify for them this relationship between computational thinking and language development. The activities are set out in handouts that participants can use during the workshop and with students later in class. The activities require neither a computer nor prior knowledge of programming, only the instructions on the handouts, and participants will be pointed to repositories of many more such resources online.
50 word bio
Vance Stevens lives in Penang and has produced hundreds of episodes of Learning2gether.net. His publications, available at http://vancestevens.com/papers/, deal with students using computers to learn languages and teachers learning to teach using technology. His accomplishments earned him the 2019 CALL Research Conference Lifetime Achievement Award.
We are pleased to inform you that we will continue accepting abstract proposals for the 29th MELTA International Conference which has been postponed to 2021. However, letters of acceptance will only be sent out once the conference dates have been confirmed. Thank you for showing your interest to participate in our conference and we look forward to meeting you next year.
Aug 6-8 GLoCALL 2020 in Kuala Lumpur Malaysia postponed to Aug 5-7 2021
I had been invited to be a GLoCALL 2020 International Featured Speaker
and had accordingly submitted the following in a GLoCALL 2020 featured speaker form (Word document)
Bio (104 words):
Vance Stevens lives in Penang, Malaysia. Founder/coordinator of Webheads in Action and Learning2gether.net, he has produced over 435 episodes since 2010. He is On the Internet section editor of TESL-EJ. and has over 150 publications, many available at http://vancestevens.com/papers/, dealing with students using computers to learn languages and teachers learning to teach using technology by engaging in communities of practice and in participatory cultures. He has helped coordinate TESOL/CALL-IS Electronic Village Online (EVO) since 2003, and has co-moderated EVO Minecraft MOOC for the past 6 years. He was recently awarded the 2019 CALL Research Conference Lifetime Achievement Award.
Presentation Title: An analysis of two decades of EVO moderators’ decisions on platforms facilitating online distributed learning
(paper, 25 minutes or longer)
Abstract (149 words):
EVO moderators have been conducting free and open online 5-week workshops in January-February every year since 2001. The all-volunteer moderators of these workshops must choose a platform for mounting each session, and the choices made of suitable online tools to best accomplish their goals can be instructive for colleagues wishing to host their own online courses and communities online.
The recent loss of Google+ Communities, Yahoo! Groups, and other online platforms heavily used by educators for facilitating online communities of practice has impacted Electronic Village Online moderators and their ability to find robust, stable, free, and open platforms for hosting projects promoting collaborative and shared learning in distributed CoPs.
This presentation analyses decisions made by EVO moderators over the 20 years that EVO has been in existence, and the choices they have made in coming up with serviceable tools despite the occasional sudden loss of many of these platforms.
All you need to participate is a device with an internet connection. Once you sign up, instructions for joining the conversation will be emailed to you.
The site says that it had 10 yrs 0f supporting scholarship in #TESOL (2008-2018)
and that it produced 78 free #LanguageEducation YouTube talks
Suggest a TESOL Virtual Seminar Topic
Have a suggestion for a virtual seminar? Complete this form to suggest a virtual seminar topic or speaker!
TESOL Virtual Seminars are 90-minute Webcasts focused on key issues in ESL and EFL. The seminars are easy to access online from your home or office, as a live event or using the playback feature when it fits your schedule. You can also extend peer-to-peer learning by bringing together ELT professionals in your school or area for the seminar at no extra charge (registration is on a per site basis). Visit the TESOL Resource Center for examples of past virtual seminars.
More about Learning2gether
Currently (August 2020) we are webcasting mostly in Zoom
Blackboard Collaborate is still generously provided to us by Learning Times. Where: Blackboard Collaborate (Elluminate)
Won't you help out by volunteering to give us a presentation? Send a short blurb and the date requested to vancestev at gmail.com, or request to join this wiki - (to avoid spam annoyances, those requesting access are added as readers who can leave comments; but if you make known your desire to present, get in touch with us, and we will gladly make you a writer)
This is where people expect to see events posted. We also try and post announcements to various Facebook communities, and tweet them on #learning2gether
If you want to initiate a Learning2gether event, you can join the wiki at http://learning2gether.pbworks.com, and when you are a Writer, you can write your details there. However, alert Vance Stevens (vancestev at my gmail address) what your attentions are. When I get requests to join the wiki from people I don't know and who have not contacted me before, I approve them, but as readers on the wiki.
Up to now, anyone wishing to place an event on our calendar needs to join the wiki. If I recognize the person (I know them or they emailed their intentions to vancestev at gmail.com) then I will give writer privileges on the wiki (otherwise, in order to keep spam off the wiki, I grant reader privileges). As of this writing (May 2019) there are 225 users with reader or writer privileges at our wiki. The increase in the past couple of years has been at the rate of about 1 every two weeks.
There are a couple of other considerations when planning. Anyone can start and record a Hangout and harvest its YouTube video embed (I used to use Any Video Converter to get an mp3 from that but I am unaware of any such converters at present that are both free and trustworthy). We also have available Blackboard Collaborate, which we fondly still call Elluminate, available to us on an ongoing grant from http://learningtimes.com. If you wish to use this venue you should reserve it by creating an entry at http://my.calendars.net/eslhome_conferen
---------------------------------------
If you would like to present an event or host a discussion please let Vance know. Write vancestev at gmail.com
Vance and others, is there anything scheduled for Sept. 1-2? If not, how about a PLN, show and tell? Each participant does a screen share demonstrating and explaining the "what", "how", "why", etc. of current web tools, communities, personal contacts, etc. that contribute to one's professional learning? What do others think?
Dear Vance Stevens
I am happy to be able to join such splendid community. Maria Colussa told me about it.
If there is some discussion related to gamification, game based learning, inmersive environments or minecraft in education, I would be very happy to participate and learn. I coordinated a research published in Educational Tehcnology and Society. (JCR-Q2): http://www.ifets.info/journals/18_3/9.pdf so I am very enthusiastic with the topic. Thanks again for everything
Hi José-Manuel,
Great to hear from you. I coordinated a session on Minecraft for educators last Jan / Feb and will do so again in 2016, https://plus.google.com/u/0/communities/112993649763396826671. We could welcome your participation and perhaps you could come online one Sunday around 1400 GMT (give or take an hour or two) and tell us more about your research Find our schedule here http://tinyurl.com/learning2gether - just find a Sunday that's free and we'd love to meet you online.
Comments (10)
Joseph Savirimuthu said
at 1:55 pm on Mar 10, 2013
Weblink to stream at 12 noon does not appear to be recognised by Firefox
Vance Stevens said
at 5:08 pm on Mar 11, 2013
I see you made it in at any rate :-) Thanks for joining us; archive at http://learning2gether.posterous.com/veillance-hangout-with-alex-hayes-and-posse
Benjamin L. Stewart, PhD said
at 11:33 pm on Aug 27, 2013
Vance and others, is there anything scheduled for Sept. 1-2? If not, how about a PLN, show and tell? Each participant does a screen share demonstrating and explaining the "what", "how", "why", etc. of current web tools, communities, personal contacts, etc. that contribute to one's professional learning? What do others think?
Vance Stevens said
at 7:33 am on Aug 29, 2013
Sounds like a plan there Ben! It just needs movers and shakers :-) Let's bring our communities to bear on it, Sept 1, 2nd, or both ...
Benjamin L. Stewart, PhD said
at 4:13 pm on Aug 29, 2013
Will do!
marouf said
at 4:20 pm on Jan 12, 2015
Hello Mr. Stevens,
Is this the right wiki that I must enter? Thanks
Vance Stevens said
at 10:08 pm on Jan 13, 2015
Hi Marouf, this is the right wiki if you want to give a presentation or host a discussion here. What did you want to do here?
joshhe1977 said
at 4:23 pm on Jul 28, 2015
Dear Vance Stevens
I am happy to be able to join such splendid community. Maria Colussa told me about it.
If there is some discussion related to gamification, game based learning, inmersive environments or minecraft in education, I would be very happy to participate and learn. I coordinated a research published in Educational Tehcnology and Society. (JCR-Q2): http://www.ifets.info/journals/18_3/9.pdf so I am very enthusiastic with the topic. Thanks again for everything
Vance Stevens said
at 7:35 pm on Jul 28, 2015
Hi José-Manuel,
Great to hear from you. I coordinated a session on Minecraft for educators last Jan / Feb and will do so again in 2016, https://plus.google.com/u/0/communities/112993649763396826671. We could welcome your participation and perhaps you could come online one Sunday around 1400 GMT (give or take an hour or two) and tell us more about your research Find our schedule here http://tinyurl.com/learning2gether - just find a Sunday that's free and we'd love to meet you online.
Maria Jose said
at 10:39 pm on Jan 28, 2017
Dear Vance Stevens
It´ll be a pleausre to share my experience working on global projects. Where may I send you all the information?
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